51 courses
166 courses · Carnegie Mellon University · Fall 2026
- 51 101 — Studio: Survey of Design1 section
- 51 102 — Design Lab1 section
- 51 121 — Visualizing1 section
- 51 122 — Collaborative Visualizing1 section
- 51 132 — Introduction to Photo Design1 section
- 51 172 — Systems1 section
- 51 173 — Human Experience in Design1 section
- 51 175 — Design Studies: Place1 section
- 51 176 — Design Studies: Futures1 section
- 51 177 — Design Studies: Histories1 section
- 51 178 — Design Studies: Experience1 section
- 51 201 — Communications Studio I: Understanding Form & Context1 section
- 51 203 — Prototyping Lab I: Communications1 section
- 51 208 — Research Methods1 section
- 51 209 — The Business of Design1 section
- 51 211 — Products Studio I: Understanding Form & Context1 section
- 51 215 — Making Short Films1 section
- 51 221 — Color for Communications, Products, Environments1 section
- 51 223 — Color for Communications & Products1 section
- 51 225 — Communications Studio I: Understanding Form & Context1 section
- 51 227 — Prototyping Lab I: Communications1 section
- 51 228 — Communications Studio II: Designing Communications for Interactions1 section
- 51 229 — Digital Imaging1 section
- 51 231 — Calligraphy I1 section
- 51 232 — Calligraphy II1 section
- 51 236 — Information Design1 section
- 51 239 — Prototyping Lab II: Communications1 section
- 51 240 — Design, Brands, & Futures: Service Design Approaches and Pivots1 section
- 51 241 — How People Work1 section
- 51 242 — How Things Work: Mechanics and Electronics1 section
- 51 243 — Prototyping Lab I: Products1 section
- 51 245 — Products Studio I: Understanding Form & Context1 section
- 51 247 — Prototyping Lab I: Products1 section
- 51 248 — Products Studio II: Designing Products for Interactions1 section
- 51 249 — Prototyping Lab II: Products1 section
- 51 251 — Prototyping Lab I: Digital Prototyping1 section
- 51 252 — Design, Brands, and Futures: Design Thinking for Sustainable Change1 section
- 51 256 — Design, Brands, and Futures: Designing Product and Service Identities1 section
- 51 257 — Introduction to Computing for Creative Practices1 section
- 51 261 — Communication & Digital Design Fundamentals1 section
- 51 262 — Communication and Digital Design Fundamentals1 section
- 51 264 — Product Design Fundamentals: Design for Interactions for Products1 section
- 51 265 — Environments Studio I: Understanding Form & Context1 section
- 51 267 — Prototyping Lab I: Environments1 section
- 51 268 — Environments Studio II: Designing Environments for Interaction1 section
- 51 269 — Prototyping Lab II: Environments1 section
- 51 271 — How People Work1 section
- 51 272 — Cultures1 section
- 51 277 — Design Studies: Systems1 section
- 51 279 — Design Studies: Cultures1 section
- 51 282 — Design Studies: Persuasion1 section
- 51 284 — Design Studies: Power1 section
- 51 305 — Lab for Cybernetics: Engaging Wicked Challenges1 section
- 51 317 — Publication1 section
- 51 318 — Design Center:Community Rituals & Civic Ceremony: Building immersive experiences1 section
- 51 319 — Digital Photography in the Real World1 section
- 51 321 — Design Center: Photographic Narrative1 section
- 51 322 — Advanced Digital Imaging1 section
- 51 323 — Communications Studio III: Designing for Complex Communication Systems1 section
- 51 324 — Basic 3D Prototyping1 section
- 51 326 — Communication Systems Design for Social Equity1 section
- 51 327 — Design Center: Introduction to Web Design1 section
- 51 328 — Design for Digital Systems1 section
- 51 330 — Communications Studio IV: Designing Communications for Social Systems1 section
- 51 331 — Advanced Calligraphy I1 section
- 51 332 — Advanced Calligraphy II1 section
- 51 333 — Design Center: Collaboration by Design1 section
- 51 336 — The Non-Selfie1 section
- 51 338 — Documentary Photography1 section
- 51 341 — How Things are Made1 section
- 51 343 — Products Studio III: Designing for Complex Products Systems1 section
- 51 344 — Advanced Digital Prototyping1 section
- 51 346 — Production Prototyping1 section
- 51 347 — Drawing from Nature1 section
- 51 349 — Visual Notation/Journaling1 section
- 51 350 — Products Studio IV: Designing Products for Social Systems1 section
- 51 352 — Product Design: Influences on and trends within: 1900 to Present1 section
- 51 355 — Experimental Sketching1 section
- 51 357 — Stuff That's Optional: People at Play1 section
- 51 359 — User Experience Research and Design1 section
- 51 360 — Environments Studio IV: Designing Environments for Social Systems1 section
- 51 361 — HyperSENSE: Augmenting Human Experience in Environments1 section
- 51 362 — Environmental Typography: Experiments in Space, Place & Identity1 section
- 51 363 — Environments Studio III: Designing for Complex Environment Systems1 section
- 51 364 — Drawing Spaces1 section
- 51 365 — Creative Technology Sprints1 section
- 51 367 — Design Center: Computational Design Thinking1 section
- 51 368 — Moving Pictures1 section
- 51 369 — You Are Here: Identity & Place1 section
- 51 371 — Futures I1 section
- 51 372 — Persuasion1 section
- 51 373 — Futures II1 section
- 51 374 — Preparing for Design Practice1 section
- 51 375 — Meaning in Images1 section
- 51 376 — Semantics & Aesthetics1 section
- 51 377 — Design Center: Sensing Environments1 section
- 51 378 — Developing Form with Sketches & Models1 section
- 51 379 — Spatial Interaction Design1 section
- 51 380 — Experiential Media Design1 section
- 51 382 — Design for Social Innovation1 section
- 51 384 — Design Center: Co-Designing for Social Innovation1 section
- 51 385 — Designing Service Experiences1 section
- 51 387 — Introduction to DeXign Futures1 section
- 51 389 — Typeface Design : Variable1 section
- 51 390 — Social Interaction Design in Community1 section
- 51 392 — Images and Communication1 section
- 51 393 — Design Studies: Object-Based Histories at the Museum1 section
- 51 396 — Design Center: Design for Zero Carbon Lifestyles1 section
- 51 399 — Junior Independent Study1 section
- 51 400 — Transition Design1 section
- 51 418 — Diversity, Equity, Inclusion and Design1 section
- 51 419 — Design Center: Design's Reverberations: Ripple Effects of Innovative Ideas1 section
- 51 420 — Sensing Place through Color1 section
- 51 421 — Design Center: Data Visualization1 section
- 51 423 — Pieces 2.0: Social Innovation: Desis Lab1 section
- 51 424 — Web Portfolio1 section
- 51 425 — Design Center: Beginning Book Arts Lab1 section
- 51 426 — Design Center: Beginning Book Arts Lab1 section
- 51 427 — Advanced Book Arts Workshop1 section
- 51 428 — Time, Motion and Communication1 section
- 51 430 — RE.Futuring Craft1 section
- 51 434 — Experimental Form1 section
- 51 436 — Designing w/CARE:Co-Creating Solutions for Complex Care Coordination in Oncology1 section
- 51 437 — The Emerging Ecological Worldview1 section
- 51 438 — Letterpress/Screen-printing DIY Workshop1 section
- 51 441 — Foundation of BME Design1 section
- 51 442 — BME Design Project1 section
- 51 446 — Design For Aging1 section
- 51 448 — Design Fusion: Design Anthropology1 section
- 51 449 — Boring Words & Interesting Graphics1 section
- 51 451 — Fundamentals of Joinery & Furniture Design1 section
- 51 452 — Furniture Design II1 section
- 51 455 — DeXign the Future: Human Centered Innovation for Exponential Times1 section
- 51 471 — Design Center: Imaginaries Lab: Research through Design1 section
- 51 478 — Speculative Critical Design1 section
- 51 480 — Design Capstone Project1 section
- 51 481 — Senior Design Studio1 section
- 51 485 — Design Center: Imaginaries Lab: New Ways to Think1 section
- 51 486 — Designing Experiences for Learning1 section
- 51 487 — Design Center: Imaginaries Lab: New Ways to Live1 section
- 51 489 — Design Center: Designing Narratives Across Media1 section
- 51 493 — Design Center: Decoloniality: Past, Present & Future1 section
- 51 494 — Design that Lasts1 section
- 51 495 — History and Future of Interaction Design1 section
- 51 496 — Systems, Cybernetics, Conversation1 section
- 51 498 — Design Center: What If?1 section
- 51 499 — Senior Independent Study1 section
- 51 504 — Design Fusion: Patterns in Nature1 section
- 51 505 — Design Fusion: Bugs and Bioinspiration1 section
- 51 506 — Design Fusion: Creative Concepting1 section
- 51 507 — Design Fusion: Designing for Presence1 section
- 51 508 — Design Fusion: Designing Data1 section
- 51 509 — Design Fusion: Drawing Linguistics1 section
- 51 541 — Design Fusion: Virtual Worldbuilding1 section
- 51 542 — Design Fusion: Introduction to Blender1 section
- 51 605 — Lab for Cybernetics: Engaging Wicked Challenges1 section
- 51 609 — The Business of Design1 section
- 51 630 — RE.Futuring Craft1 section
- 51 641 — Design Fusion: Virtual Worldbuilding1 section
- 51 642 — Design Fusion: Introduction to Blender1 section
- 51 646 — Design for Aging1 section
- 51 648 — Design Anthropology1 section
- 51 649 — Boring Words & Interesting Graphics1 section
- 51 668 — Environments Studio II1 section
- 51 669 — Prototyping Lab II: Environments1 section
- 51 818 — Diversity, Equity, Inclusion and Design1 section
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