GAMES-GT courses
68 courses · New York University · Fall 2026
- GAMES-GT 101 — Games 1011 section
- GAMES-GT 104 — American Computer Games1 section
- GAMES-GT 110 — Game Studies I1 section
- GAMES-GT 112 — Games and Players1 section
- GAMES-GT 115 — Tackling Representation in Games1 section
- GAMES-GT 116 — Romance, Sexuality & Intimacy in Games: An Introduction1 section
- GAMES-GT 120 — Game Studio I1 section
- GAMES-GT 121 — Game Studio II1 section
- GAMES-GT 122 — Prototype Studio1 section
- GAMES-GT 123 — Narrative Game Studio1 section
- GAMES-GT 124 — XR (Extended Reality) Studio: Designing Games for Headsets1 section
- GAMES-GT 125 — Narrative in AR Studio1 section
- GAMES-GT 126 — Procedural Generation for Games1 section
- GAMES-GT 128 — Physics Game Studio1 section
- GAMES-GT 129 — Project Studio1 section
- GAMES-GT 141 — UI/UX for Games1 section
- GAMES-GT 150 — Game Design I1 section
- GAMES-GT 151 — Game Design II1 section
- GAMES-GT 152 — Board Game Design1 section
- GAMES-GT 154 — Tabletop Roleplaying Game Design1 section
- GAMES-GT 155 — Game Design: Professional Practice1 section
- GAMES-GT 156 — Disobedient Objects & Subversive Play1 section
- GAMES-GT 157 — Competition Reality Games Systems and Design1 section
- GAMES-GT 162 — Level Design Studio1 section
- GAMES-GT 163 — Mixed Media Games1 section
- GAMES-GT 200 — Visual Lab 01 section
- GAMES-GT 202 — Visual Systems: Advanced Visual Design for Video Games1 section
- GAMES-GT 203 — 2D Art for Games1 section
- GAMES-GT 204 — Intro to 2D Animation for Games1 section
- GAMES-GT 205 — Tech Art Studio1 section
- GAMES-GT 206 — 3D Modeling for Games1 section
- GAMES-GT 207 — Intro to 3D Game Animation1 section
- GAMES-GT 209 — Art Direction for Games1 section
- GAMES-GT 212 — Audio for Digital Games1 section
- GAMES-GT 213 — Music and Gameplay1 section
- GAMES-GT 221 — Intro to Games Journalism1 section
- GAMES-GT 233 — Beyond the Joystick1 section
- GAMES-GT 234 — Big Games & Playful Systems1 section
- GAMES-GT 236 — Big Screens1 section
- GAMES-GT 241 — Game Design & the Psychology of Choice1 section
- GAMES-GT 242 — Math for Game Designers1 section
- GAMES-GT 243 — Designing for Improvisational Play: Social Simulation and Generative AI1 section
- GAMES-GT 244 — Economics for Game Designers1 section
- GAMES-GT 245 — Spreadsheets for Game Designers1 section
- GAMES-GT 300 — Code Lab 01 section
- GAMES-GT 302 — Code Lab I1 section
- GAMES-GT 303 — Code Lab 2: Code Literacy1 section
- GAMES-GT 304 — Advanced Game Programming1 section
- GAMES-GT 305 — AI-assisted Game Programming1 section
- GAMES-GT 310 — Designing For:1 section
- GAMES-GT 402 — Divergent Experiments: Roleplaying Games on the Margins from Dungeons to Do1 section
- GAMES-GT 404 — Modern Tabletop Game Literacy1 section
- GAMES-GT 405 — The Evolution of Narrative Immersive Sims: Looking Glass1 section
- GAMES-GT 406 — Theater Games for Game Designers1 section
- GAMES-GT 407 — Traditional Card Game Literacy and Design1 section
- GAMES-GT 408 — Contemporary Trends in Board Game Design1 section
- GAMES-GT 412 — Horror Games1 section
- GAMES-GT 413 — Let's Play: Video Games on Video1 section
- GAMES-GT 415 — Staged Combat: JRPG Battle Systems1 section
- GAMES-GT 416 — Puzzle Design: Brain teasers, mysteries and games to challenge the mind.1 section
- GAMES-GT 500 — Survival Skills1 section
- GAMES-GT 504 — Game Production Practicum1 section
- GAMES-GT 910 — Grad Seminar1 section
- GAMES-GT 999 — Independent Study1 section
- GAMES-GT 1001 — Thesis I1 section
- GAMES-GT 1002 — Thesis II1 section
- GAMES-GT 2605 — Intro to Game Design1 section
- GAMES-GT 2606 — Thinking About Games1 section
Spot missing or incorrect course data?