GAMES-GT 203
2D Art for Games
New York University · UGRD · Fall 2026
Catalog description
In this course, students will develop the perceptive and conceptualization skills for visually developing the environments, characters and structures of a world — and will learn the fundamental principles and basic tools of 2D art creation. Students will develop skills to render digitally and non-digitally illustrative work in various contexts pertaining to games, starting from preliminary ideation, transition from page to screen, towards ultimately, production. Students will create works for the purpose of building a comprehensive portfolio that showcases a breadth of 2D skills, and they will learn the technical tools necessary to implement their work in-game. Under the overall theme of ""Reality to Fantasy,” students will develop their drawing skills by taking ordinary, everyday subjects and reimagining them into fantastic, surreal visions.
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