MCM 1701I

Digital Worlding: Terraforming Future, Fact, Fiction and Fabulation

Brown University · UGRD · Fall 2026

1 section
Add to a schedule

Catalog description

Inspired by Marilyn Strathern’s concept of ‘worlding’ this production course will speculate on technologies of the future as a way to address the present. We’ll work primarily with the Godot Engine and Adobe Photoshop to fabricate and co-create our worlds. Although not a gaming course, tools, theories, and vernaculars of game design may be utilized/subverted. Expect readings, discussions, technical workshops, and weekly assignments leading to a final project. “Art in the biological, ecological, and cyborg modes are all aspects of worlding. We cannot denounce the world in the name of an ideal world” - Donna Haraway

Sections

Current meeting, instructor, credit, and enrollment details

Updated 5 hours ago

001

Availability not recently verified
Class #brown-MCM1701IFall 2026UGRD
Days & times
No scheduled meeting time
Meeting dates
Location
Instructor
Staff
Class numbers and section codes come from the registrar.
Spot missing or incorrect course data?