GAM 652
Combat Design
Academy of Art University · UGRD · Fall 2026
2 sections
Catalog description
Learn to create a semester-long 2D melee-focused brawler or hack-n-slash game. The combat will focus on a three-hit melee combo with supplemental ranged attacks. The hero of the game can be anything from a cute sword-wielding knight to a bare-knuckles brawling street fighter. Enemy archetypes are discussed and implemented to complement and counter the hero’s combat abilities. The semester and project both end with the implementation of a climactic boss fight. (This course is cross-listed with GAM 416.)
Sections
Current meeting, instructor, credit, and enrollment details
VC1
Availability not recently verifiedClass #21509Fall 2026UGRD3 credits
- Days & times
- Mo · 9:00 AM – 12:00 PM
- Meeting dates
- Fall 2026
- Location
- 180 New Montgomery Street 825
- Instructor
- Staff
Details checked 8 hours ago
01
Availability not recently verifiedClass #21510Fall 2026UGRD3 credits
- Days & times
- Mo · 9:00 AM – 12:00 PM
- Meeting dates
- Fall 2026
- Location
- 180 New Montgomery Street 825
- Instructor
- Staff
Details checked 8 hours ago
Class numbers and section codes come from the registrar.
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