GAM 652

Combat Design

Academy of Art University · UGRD · Fall 2026

2 sections
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Catalog description

Learn to create a semester-long 2D melee-focused brawler or hack-n-slash game. The combat will focus on a three-hit melee combo with supplemental ranged attacks. The hero of the game can be anything from a cute sword-wielding knight to a bare-knuckles brawling street fighter. Enemy archetypes are discussed and implemented to complement and counter the hero’s combat abilities. The semester and project both end with the implementation of a climactic boss fight. (This course is cross-listed with GAM 416.)

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Updated 8 hours ago

VC1

Availability not recently verified
Class #21509Fall 2026UGRD3 credits
Days & times
Mo · 9:00 AM – 12:00 PM
Meeting dates
Fall 2026
Location
180 New Montgomery Street 825
Instructor
Staff
Details checked 8 hours ago

01

Availability not recently verified
Class #21510Fall 2026UGRD3 credits
Days & times
Mo · 9:00 AM – 12:00 PM
Meeting dates
Fall 2026
Location
180 New Montgomery Street 825
Instructor
Staff
Details checked 8 hours ago
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