GAM 651
Prototype Game Development
Academy of Art University · UGRD · Fall 2026
2 sections
Catalog description
Student teams will work in a model production environment to build a working first playable. Students will have hands-on experience with a game engine to create their prototype game. Time management, organization, export and import pipeline, and bug tracking and fixing will be refined.
Sections
Current meeting, instructor, credit, and enrollment details
OL1
Availability not recently verifiedClass #21614Fall 2026UGRD3 credits
- Days & times
- No scheduled meeting time
- Meeting dates
- Fall 2026
- Location
- —
- Instructor
- Staff
Details checked 8 hours ago
01
Availability not recently verifiedClass #21615Fall 2026UGRD3 credits
- Days & times
- Th · 8:30 AM – 1:00 PM
- Meeting dates
- Fall 2026
- Location
- 180 New Montgomery Street 804
- Instructor
- Staff
Details checked 8 hours ago
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