GAM 651

Prototype Game Development

Academy of Art University · UGRD · Fall 2026

2 sections
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Catalog description

Student teams will work in a model production environment to build a working first playable. Students will have hands-on experience with a game engine to create their prototype game. Time management, organization, export and import pipeline, and bug tracking and fixing will be refined.

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Current meeting, instructor, credit, and enrollment details

Updated 8 hours ago

OL1

Availability not recently verified
Class #21614Fall 2026UGRD3 credits
Days & times
No scheduled meeting time
Meeting dates
Fall 2026
Location
Instructor
Staff
Details checked 8 hours ago

01

Availability not recently verified
Class #21615Fall 2026UGRD3 credits
Days & times
Th · 8:30 AM – 1:00 PM
Meeting dates
Fall 2026
Location
180 New Montgomery Street 804
Instructor
Staff
Details checked 8 hours ago
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