GAM 626

Game Environment Production 1

Academy of Art University · UGRD · Fall 2026

1 section
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Catalog description

Use the environment asset pipeline to create real-time, 3D interior and exterior scenes. You will gain the storytelling, prop development, modularity, and composition skills to create compelling real-time environments. Plus, study scene management and iterative development. (This course is cross-listed with GAM 342.)

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Class #46031Fall 2026UGRD3 credits
Days & times
Th · 6:00 – 9:00 PM
Meeting dates
Fall 2026
Location
Virtual Classroom V
Instructor
Staff
Details checked 5 hours ago
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