GAM 342
Game Environment Production 1
Academy of Art University · UGRD · Fall 2026
1 section
Catalog description
Use the environment asset pipeline to create real-time, 3D interior and exterior scenes. You will gain the storytelling, prop development, modularity, and composition skills to create compelling real-time environments. Plus, study scene management and iterative development. (This course is cross-listed with GAM 626.)
Sections
Current meeting, instructor, credit, and enrollment details
VC1
Availability not recently verifiedClass #46034Fall 2026UGRD3 credits
- Days & times
- Th · 6:00 – 9:00 PM
- Meeting dates
- Fall 2026
- Location
- Virtual Classroom V
- Instructor
- Staff
Details checked 9 hours ago
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