LDTE 5730
Game Design & Development
University of Wyoming · UGRD · Fall 2026
1 section
Catalog description
Develop a practical foundation in game design with a focus on concept development, design deconstruction, and prototyping. Using game design theory, analysis, physical prototyping, playtesting, and iteration students translate game ideas into gameplay. Gamification and using game design as pedagogy are explored as intersections of learning and gaming.
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001
Availability not recently verifiedClass #wyoming-2825Fall 2026UGRD3 credits
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