LDTE 5730

Game Design & Development

University of Wyoming · UGRD · Fall 2026

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Develop a practical foundation in game design with a focus on concept development, design deconstruction, and prototyping. Using game design theory, analysis, physical prototyping, playtesting, and iteration students translate game ideas into gameplay. Gamification and using game design as pedagogy are explored as intersections of learning and gaming.

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Class #wyoming-2825Fall 2026UGRD3 credits
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