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Worcester Polytechnic Institute · 3 credits · UGRD

Cat. I This course focuses on the integration and organization of the various artistic elements used in game development. The course examines user interaction, interface design, and existing paradigms in current games. Students will combine elements of level design, animation, music, sound, and writing to create an aesthetically appealing game. Recommended background: IMGD 1002, IMGD 3500, MU 1611.
Fall 2026 · 2 sections
| Section | Days & time | Location | Instructor |
|---|---|---|---|
| BL01Class #IMGD-4500-BL01 | M-R2:00 PM - 3:50 PM2026-10-19 - 2026-12-11 | Fuller Labs 222 IMGD Computer Lab | Ralph Sutter |
| BX01Class #IMGD-4500-BX01 |
| Innovation Studio 205 Active Learning Classroom North |
| Ralph Sutter |