IMGD 4000
Technical Game Development II
Worcester Polytechnic Institute · UGRD · Fall 2026
2 sections1 open now
Catalog description
Cat. I This course focuses on the application of advanced Computer Science topics as they impact game development. Networking and distributed systems issues are addressed, including scalability and latency compensation techniques, for designing games for online multi-player environments. AI, graphics and physics techniques specific to game development are discussed. Students will implement games or parts of games that apply advanced Computer Science topics. Recommended background: IMGD 3000.
Sections
Current meeting, instructor, credit, and enrollment details
BL01
WaitlistSeats: 24/24 seats Last recorded: Aug 13, 2026, 6:47 PMClass #IMGD-4000-BL01Fall 2026UGRD3 credits
24 enrolled24 capacity
- Days & times
- M-R10:00 AM - 11:50 AM
- Meeting dates
- 2026-10-19 - 2026-12-11
- Location
- Fuller Labs 222 IMGD Computer Lab
- Instructor
- John Domenico Calvelli
Details checked 2 hours agoSeats checked 2 hours ago
BX01
OpenSeats: 38/48 seats Last recorded: Aug 13, 2026, 6:47 PMClass #IMGD-4000-BX01Fall 2026UGRD3 credits
38 enrolled48 capacity
- Days & times
- W2:00 PM - 3:50 PM
- Meeting dates
- 2026-10-19 - 2026-12-11
- Location
- Innovation Studio 205 Active Learning Classroom North
- Instructor
- John Domenico Calvelli
Details checked 2 hours agoSeats checked 2 hours ago
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