IMGD 2030

Game Audio I

Worcester Polytechnic Institute · UGRD · Fall 2026

2 sections2 open now
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Catalog description

This course serves as an introduction to game audio, where the basics of audio theory and production are discussed along with practical applications for use in game development. Topics may include music, sound effects, dialogue, soundscape design, digital signal processing, basic audio engine principles, and the aesthetic vs. technical considerations in game audio production. Lab exercises may include an introduction to audio editing and mixing, dynamics and effects processing, creating and timing sound effects to character animations, mixing for cinematics, and audio integration using a 3D engine. Recommended background: IMGD 1000 and IMGD 1001. This course assumes no prior knowledge of audio production.

Sections

Current meeting, instructor, credit, and enrollment details

Updated 2 hours ago

AL01

OpenSeats: 11/24 seats Last recorded: Aug 13, 2026, 6:47 PM
Class #IMGD-2030-AL01Fall 2026UGRD3 credits
11 enrolled24 capacity
Days & times
M-R2:00 PM - 3:50 PM
Meeting dates
2026-08-20 - 2026-10-09
Location
Unity Hall 235 IMGD Computer Lab
Instructor
Kramer Elwell
Details checked 2 hours agoSeats checked 2 hours ago

AX01

OpenSeats: 11/24 seats Last recorded: Aug 13, 2026, 6:47 PM
Class #IMGD-2030-AX01Fall 2026UGRD3 credits
11 enrolled24 capacity
Days & times
W2:00 PM - 3:50 PM
Meeting dates
2026-08-20 - 2026-10-09
Location
Unity Hall 235 IMGD Computer Lab
Instructor
Staff
Details checked 2 hours agoSeats checked 2 hours ago
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