CSCI 331
Computer Graphics and Game Design
University of Wisconsin-Superior · UGRD · Fall 2026
1 section
Catalog description
Programming course emphasizing the implementation of fundamental data structures and algorithms, as well as the use of third-party modeling software and modern game engines, to represent and render 3D graphics. Topics include: color and output devices; 3D geometry and linear algebra; physics of motion and gravity; convexity and collision detection; lighting and shadow; 3D modeling; and keyframe animation.
Sections
Current meeting, instructor, credit, and enrollment details
001
Availability not recently verifiedClass #wisconsin_superior-0403Fall 2026UGRD3.00 credits
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