CSCI 331

Computer Graphics and Game Design

University of Wisconsin-Superior · UGRD · Fall 2026

1 section
Add to a schedule

Catalog description

Programming course emphasizing the implementation of fundamental data structures and algorithms, as well as the use of third-party modeling software and modern game engines, to represent and render 3D graphics. Topics include: color and output devices; 3D geometry and linear algebra; physics of motion and gravity; convexity and collision detection; lighting and shadow; 3D modeling; and keyframe animation.

Sections

Current meeting, instructor, credit, and enrollment details

Updated 3 hours ago

001

Availability not recently verified
Class #wisconsin_superior-0403Fall 2026UGRD3.00 credits
Days & times
No scheduled meeting time
Meeting dates
Location
Instructor
Staff
Class numbers and section codes come from the registrar.
Spot missing or incorrect course data?