GDD 450
Game Art, Design and Development Capstone I
University of Wisconsin-Stout · UGRD · Fall 2026
1 section
Catalog description
Design and development of 3D games from concept to prototype in teams, modeling the approach used in the game development industry. The first of a two-semester sequence; to be followed by GDD 451 . GDD 450 shall be co-scheduled with CS 450 for collaboration between artists and programmers. Prerequisites: Take GDD 325 and DES 350 , both with a grade of C or better
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001
Availability not recently verifiedClass #wisconsin_stout-1182Fall 2026UGRD4 credits
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