GDD 100
Introduction to Game Design
University of Wisconsin-Stout · UGRD · Fall 2026
1 section
Catalog description
This course introduces the principles of game design. Students learn how to cultivate a creative process, analyze patterns and systems, design games and fabricate prototypes. Various aspects of the game industry are also explored. (BFA-GDD major and DES 225 with a grade of C or better) OR (BS-CS-GDD major and CS 145 with a grade of C or better) OR (Design minor and DES 220 or DES 240 with a grade of C or better)
Sections
Current meeting, instructor, credit, and enrollment details
001
Availability not recently verifiedClass #wisconsin_stout-1178Fall 2026UGRD4 credits
- Days & times
- No scheduled meeting time
- Meeting dates
- —
- Location
- —
- Instructor
- Staff
Class numbers and section codes come from the registrar.
Spot missing or incorrect course data?