GDD 100

Introduction to Game Design

University of Wisconsin-Stout · UGRD · Fall 2026

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This course introduces the principles of game design. Students learn how to cultivate a creative process, analyze patterns and systems, design games and fabricate prototypes. Various aspects of the game industry are also explored. (BFA-GDD major and DES 225 with a grade of C or better) OR (BS-CS-GDD major and CS 145 with a grade of C or better) OR (Design minor and DES 220 or DES 240 with a grade of C or better)

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Class #wisconsin_stout-1178Fall 2026UGRD4 credits
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GDD 100 · Introduction to Game Design — University of Wisconsin-Stout