CS 451

Game Software Design and Development Capstone II

University of Wisconsin-Stout · UGRD · Fall 2026

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Design and development of 3D games from prototype to completion in teams, modeling the approach used in the game development industry. Second of a two-semester sequence; to be preceded by CS 450. GDD 451 shall be co-scheduled with CS 451 for collaboration between artists and programmers. Prerequisite: take CS 450 w/ C or better

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Class #wisconsin_stout-0544Fall 2026UGRD4 credits
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