COMPSCI 474
Game Engines
University of Wisconsin-Green Bay · UGRD · Fall 2026
1 section
Catalog description
This course provides students with an introduction to the theory and practice of video game programming. Students will participate in individual hands-on lab exercises, and also work together like a real game development team to design and build their own functional game using an existing game engine (e.g. Unity, Ogre). P: COMP SCI 256 with at least a C grade. Spring Odd.
Sections
Current meeting, instructor, credit, and enrollment details
001
Availability not recently verifiedClass #wisconsin_green_bay-0368Fall 2026UGRD3 credits
- Days & times
- No scheduled meeting time
- Meeting dates
- —
- Location
- —
- Instructor
- Staff
Class numbers and section codes come from the registrar.
Spot missing or incorrect course data?