COMPSCI 474

Game Engines

University of Wisconsin-Green Bay · UGRD · Fall 2026

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This course provides students with an introduction to the theory and practice of video game programming. Students will participate in individual hands-on lab exercises, and also work together like a real game development team to design and build their own functional game using an existing game engine (e.g. Unity, Ogre). P: COMP SCI 256 with at least a C grade. Spring Odd.

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Class #wisconsin_green_bay-0368Fall 2026UGRD3 credits
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