DEA 221

3D Modeling I

Western Piedmont Community College · UGRD · Fall 2026

2 sections2 open now
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Catalog description

This course covers techniques for modeling hard-surface 3D assets using industry workflows focused on clean geometry, edge flow, and visual accuracy for integration into real-time, animated, commercial, marketing, interactive, or product visualization projects. Emphasis is placed on modeling for function and aesthetics, whether for use in game engines, animated content, or product visualization. Upon completion, students should be able to design and construct optimized 3D assets that are suitable for integration into interactive experiences, marketing visuals, or larger production pipelines.

Sections

Current meeting, instructor, credit, and enrollment details

Updated 6 hours ago

BF01

2 openSeats: 16/18 seats Last recorded: Aug 7, 2026, 9:09 PM
Class #2859Fall 2026UGRD3.0 credits
2 available16 enrolled18 capacity0 waitlist
Days & times
M/T/W/Th 2:00 PM-4:20 PM; M/T/W/Th 2:00 PM-4:20 PM
Meeting dates
Oct 19 – Dec 17
Location
Moore Hall 308; On-Line LINE
Instructor
Powell, R
Details checked 6 hours agoSeats checked 6 hours ago

BE21

8 openSeats: 1/9 seats Last recorded: Aug 7, 2026, 9:09 PM
Class #3551Fall 2026UGRD3.0 credits
8 available1 enrolled9 capacity0 waitlist
Days & times
M/T/W/Th 3:00 PM-4:50 PM; M/T/W/Th/F/Sa/Su
Meeting dates
Oct 19 – Dec 17
Location
Moore Hall 305; On-Line LINE
Instructor
Murray, B
Details checked 6 hours agoSeats checked 6 hours ago
Class numbers and section codes come from the registrar.
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DEA 221 · 3D Modeling I — Western Piedmont Community College