DEA 221
3D Modeling I
Western Piedmont Community College · UGRD · Fall 2026
2 sections2 open now
Catalog description
This course covers techniques for modeling hard-surface 3D assets using industry workflows focused on clean geometry, edge flow, and visual accuracy for integration into real-time, animated, commercial, marketing, interactive, or product visualization projects. Emphasis is placed on modeling for function and aesthetics, whether for use in game engines, animated content, or product visualization. Upon completion, students should be able to design and construct optimized 3D assets that are suitable for integration into interactive experiences, marketing visuals, or larger production pipelines.
Sections
Current meeting, instructor, credit, and enrollment details
BF01
2 openSeats: 16/18 seats Last recorded: Aug 7, 2026, 9:09 PMClass #2859Fall 2026UGRD3.0 credits
2 available16 enrolled18 capacity0 waitlist
- Days & times
- M/T/W/Th 2:00 PM-4:20 PM; M/T/W/Th 2:00 PM-4:20 PM
- Meeting dates
- Oct 19 – Dec 17
- Location
- Moore Hall 308; On-Line LINE
- Instructor
- Powell, R
Details checked 6 hours agoSeats checked 6 hours ago
BE21
8 openSeats: 1/9 seats Last recorded: Aug 7, 2026, 9:09 PMClass #3551Fall 2026UGRD3.0 credits
8 available1 enrolled9 capacity0 waitlist
- Days & times
- M/T/W/Th 3:00 PM-4:50 PM; M/T/W/Th/F/Sa/Su
- Meeting dates
- Oct 19 – Dec 17
- Location
- Moore Hall 305; On-Line LINE
- Instructor
- Murray, B
Details checked 6 hours agoSeats checked 6 hours ago
Class numbers and section codes come from the registrar.
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