COMP 4770
ARTIFICIAL INTELLIGENCE FOR GAMING
Wentworth Institute of Technology · UGRD · Fall 2026
1 section
Catalog description
The aim of this course is to teach artificial intelligence (AI) techniques for implementing realistic and believable agents and their environments in computer games in order to create a realistic, fun, and engaging experience for players. Students will engage in several readings, discussions, and programming assignments. Students will also work on a final project that demonstrates most of the game AI techniques learned in this course. Prerequisites: COMP1050 (4 credits) Summer
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Availability not recently verifiedClass #wentworth-0303Fall 2026UGRD
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