GAME 4500
Video Game Design II
Webster University · UGRD · Fall 2026
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Catalog description
Building on concepts introduced in GAME 3000, students work within a professional development framework, producing games collaboratively within a team setting. Students cooperate to design playable game applications as they pursue an advanced understanding of the processes, principles, and tools of game design. This course also introduces more advanced concepts such as program performance, augmented reality (AR), and virtual reality (VR). Prerequisites : GAME 3000.
Sections
Current meeting, instructor, credit, and enrollment details
01
4 openSeats: 0/16 seats Last recorded: Aug 7, 2026, 4:06 PMClass #446561Fall 2026UGRD3 credits
4 available16 capacity
- Days & times
- F 1400-1700
- Meeting dates
- Aug 24 – Dec 18
- Location
- Webster Groves, MO USA Sverdrup 260
- Instructor
- Burton, Matthew W.
Details checked 4 hours agoSeats checked 4 hours ago
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