GAME 1000
Analog Game Design
Webster University · UGRD · Fall 2026
1 sectionNo open sections · 1 checked
Catalog description
Analog games are the foundation for all game design, even that of video and computer games. In this course, students learn game design theory via discussions and analysis of board, card, and dice games. They then put theory into practice and create their own prototypes that undergo multiple playtesting and revision cycles.
Sections
Current meeting, instructor, credit, and enrollment details
01
FullSeats: 0/17 seats Last recorded: Aug 7, 2026, 4:06 PMClass #446551Fall 2026UGRD3 credits
0 available17 capacity
- Days & times
- TR 0830-0950
- Meeting dates
- Aug 24 – Dec 18
- Location
- Webster Groves, MO USA Sverdrup 112
- Instructor
- Breault, Michael T.
Details checked 4 hours agoSeats checked 4 hours ago
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