GAME 1000

Analog Game Design

Webster University · UGRD · Fall 2026

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Catalog description

Analog games are the foundation for all game design, even that of video and computer games. In this course, students learn game design theory via discussions and analysis of board, card, and dice games. They then put theory into practice and create their own prototypes that undergo multiple playtesting and revision cycles.

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Current meeting, instructor, credit, and enrollment details

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01

FullSeats: 0/17 seats Last recorded: Aug 7, 2026, 4:06 PM
Class #446551Fall 2026UGRD3 credits
0 available17 capacity
Days & times
TR 0830-0950
Meeting dates
Aug 24 – Dec 18
Location
Webster Groves, MO USA Sverdrup 112
Instructor
Breault, Michael T.
Details checked 4 hours agoSeats checked 4 hours ago
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