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Wayne Community College · 3.0 credits · UGRD

This course introduces the tools used to create levels for real-time simulation and games. Topics include level design, architecture theory, modeling for 3D engines, and texturing methods. Upon completion, students should be able to design simple levels using industry-standard tools.
Fall 2026 · 1 section
Aug 17 – Dec 11
| Section | Days & time | Location | Instructor |
|---|---|---|---|
| DH01Class #90726 | Mo We · 3:00 – 4:45 PMM/T/W/Th/F/Sa/Su | Spruce 206Main Campus Online ONLINE | Moore, James R. |