CSS 451
3-D Computer Graphics
University of Washington-Bothell Campus · UGRD · Fall 2026
1 section
Catalog description
Introduces practical and popular three-dimensional (3-D) graphic algorithms. Examines modeling (how to build 3-D objects), animation (how to describe the motion of objects), and rendering (how to generate images of 3-D objects in animation). Prerequisite: CSS 342; and STMATH 125 or MATH 125
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001
Availability not recently verifiedClass #washington_bothell_campus-0242Fall 2026UGRD5 credits
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