CSS 451

3-D Computer Graphics

University of Washington-Bothell Campus · UGRD · Fall 2026

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Introduces practical and popular three-dimensional (3-D) graphic algorithms. Examines modeling (how to build 3-D objects), animation (how to describe the motion of objects), and rendering (how to generate images of 3-D objects in animation). Prerequisite: CSS 342; and STMATH 125 or MATH 125

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Class #washington_bothell_campus-0242Fall 2026UGRD5 credits
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