CSS 385

Introduction to Game Development

University of Washington-Bothell Campus · UGRD · Fall 2026

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Examines the fundamental issues in designing and developing computer video games; creative and artistic elements, story narration, software architecture, interaction model, mathematic, physics, special effects, and in-game AI logic. Experiences elements in game design: world setting, game play, and interface; and experiences implementing games: conceptualization, prototyping, and play testing. Prerequisite: STMATH 125 or MATH 125; and CSS 340 or CSS 342. Offered: Sp.

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Class #washington_bothell_campus-0223Fall 2026UGRD5 credits
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