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Wake Technical Community College · 3.0 credits · UGRD

This course introduces students to the basic principles of art and how they apply to simulations and games. Emphasis is placed on learning to develop industry quality concept art for characters and other assets, as well as techniques needed to create such art. Upon completion, students should be able to create their own industry standard concept art for use in SGD projects.
Fall 2026 · 1 section
Aug 17 – Dec 16
| Section | Days & time | Location | Instructor |
|---|---|---|---|
| 2172Class #315231 | Tu · 5:00 – 6:50 PMTu · 6:51 – 9:21 PM | Building E 330 | Grady, Ryan E. |