MTEC 315
Emergent Systems and Game Design.
Virginia Commonwealth University · UGRD · Fall 2026
1 section
Catalog description
Semester course; 2 lecture and 3 studio hours. 3 credits. Students will explore tools, technologies, software, processes and artifacts relevant to creative practice incorporating emergent systems and game design. Emphasis is placed on emerging technologies and future potentials related to emergent systems and game design and may include projects in game design, emergent systems, world building, content creation, interactive narrative, systems design and play.
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Current meeting, instructor, credit, and enrollment details
001
Availability not recently verifiedClass #virginia_commonwealth-2093Fall 2026UGRD3 credits
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