DAGV courses
54 courses · Utah Valley University · Fall 2026
- DAGV 1100 — 3D Animation Essentials. ((3 Credits))1 section
- DAGV 1200 — 3D Modeling Essentials. ((3 Credits))1 section
- DAGV 1200R — Current Topics in Animation and Game Development. ((1-3 Credits))1 section
- DAGV 1300 — Animation Essentials. ((2 Credits))1 section
- DAGV 1300L — Animation Essentials Lab. ((1 Credit))1 section
- DAGV 1500 — Concept Essentials. ((3 Credits))1 section
- DAGV 1600 — Studio Technology Essentials. ((3 Credits))1 section
- DAGV 1700 — Scripting Essentials. ((3 Credits))1 section
- DAGV 2101 — Motion Graphics for Digital Media I. ((3 Credits))1 section
- DAGV 2102 — Motion Graphics for Digital Media II. ((3 Credits))1 section
- DAGV 2200R — Special Topics in Animation and Game Development. ((1-3 Credits))1 section
- DAGV 2210 — 3D Modeling and Animation. ((3 Credits))1 section
- DAGV 2230 — Animation I. ((2 Credits))1 section
- DAGV 2230L — Animation I Lab. ((1 Credit))1 section
- DAGV 2240 — Character Development. ((3 Credits))1 section
- DAGV 2250 — Animation II. ((3 Credits))1 section
- DAGV 2330 — Introduction to Rigging. ((2 Credits))1 section
- DAGV 2330L — Introduction To Rigging Lab. ((1 Credit))1 section
- DAGV 2340 — Digital Storyboarding. ((3 Credits))1 section
- DAGV 2460 — Game Development I. ((3 Credits))1 section
- DAGV 2470 — Game Development II. ((3 Credits))1 section
- DAGV 2480 — Introduction to Compositing. ((3 Credits))1 section
- DAGV 2610 — 3D Modeling and Surfacing. ((3 Credits))1 section
- DAGV 2612 — 3D Modeling and Surfacing II. ((3 Credits))1 section
- DAGV 2640 — 3D Character Development. ((3 Credits))1 section
- DAGV 2642 — 3D Character Development II. ((3 Credits))1 section
- DAGV 2671 — 3D Animation Project I. ((3 Credits))1 section
- DAGV 2672 — 3D Animation Project II. ((3 Credits))1 section
- DAGV 2700 — Intermediate Scripting. ((3 Credits))1 section
- DAGV 2830 — 3D Rigging I. ((3 Credits))1 section
- DAGV 3000R — Animation and Game Group Project. ((1 Credit))1 section
- DAGV 3010R — Digital Lecture Series. ((1 Credit))1 section
- DAGV 3310 — Technical Design and Direction. ((3 Credits))1 section
- DAGV 3350 — Animation and Game Production I. ((2 Credits))1 section
- DAGV 3350L — Animation and Game Lab I. ((1 Credit))1 section
- DAGV 3360 — Advanced Character Rigging. ((3 Credits))1 section
- DAGV 3450 — Animation and Game Production II. ((2 Credits))1 section
- DAGV 3450L — Animation and Game Lab II. ((1 Credit))1 section
- DAGV 3460 — Game Development III. ((3 Credits))1 section
- DAGV 3461 — Game Development IV. ((3 Credits))1 section
- DAGV 3470 — Animation Story Development. ((3 Credits))1 section
- DAGV 3480 — Writing for Technical Directors. ((3 Credits))1 section
- DAGV 3671 — 3D Animation Project III. ((3 Credits))1 section
- DAGV 3672 — 3D Animation Project IV. ((3 Credits))1 section
- DAGV 3701 — 3D Visual Effects I. ((3 Credits))1 section
- DAGV 3702 — 3D Visual Effects II. ((3 Credits))1 section
- DAGV 3801 — Game Engine I. ((3 Credits))1 section
- DAGV 3802 — Game Engine II. ((3 Credits))1 section
- DAGV 3830 — 3D Rigging II. ((3 Credits))1 section
- DAGV 4350 — Advanced Technical Direction I. ((3 Credits))1 section
- DAGV 4450 — Advanced Technical Direction II. ((3 Credits))1 section
- DAGV 4550 — Performance Animation. ((3 Credits))1 section
- DAGV 4600R — Portfolio Development. ((3 Credits))1 section
- DAGV 4900R — Senior Capstone. ((3 Credits))1 section
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