CS 3540

Game Programming. ((3 Credits))

Utah Valley University · UGRD · Fall 2026

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Prerequisite(s): Matriculation to computer science or software engineering and University Advanced Standing Teaches techniques for two and three-dimensional graphics programming using modern graphics libraries or a game engine. Presents principles of game design that relate to the design and implementation of game software, including procedural generation of assets and compelling storylines. Incorporates AI game programming and network programming for multiplayer games. Lab access fee of $45 for computers applies.

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Class #utah_valley-1118Fall 2026UGRD
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