ART 3280
3D Texturing and Rendering. ((3 Credits))
Utah Valley University · UGRD · Fall 2026
1 section
Catalog description
Prerequisite(s): ART 2260 , ART 2280 , and University Advanced Standing; formal acceptance to the BFA in Art and Design: Illustration emphasis or the BFA in Entertainment Design, or department approval. Teaches techniques in texturing, lighting, and rendering of 3D models and scenes with a special emphasis upon aesthetics and composition. Includes texture painting, UV mapping, and HDRI lighting in addition to the standard techniques. Software fee of $23 applies. Lab access fee of $35 applies for computers.
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Availability not recently verifiedClass #utah_valley-0280Fall 2026UGRD
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