ART 3280

3D Texturing and Rendering. ((3 Credits))

Utah Valley University · UGRD · Fall 2026

1 section
Add to a schedule

Catalog description

Prerequisite(s): ART 2260 , ART 2280 , and University Advanced Standing; formal acceptance to the BFA in Art and Design: Illustration emphasis or the BFA in Entertainment Design, or department approval. Teaches techniques in texturing, lighting, and rendering of 3D models and scenes with a special emphasis upon aesthetics and composition. Includes texture painting, UV mapping, and HDRI lighting in addition to the standard techniques. Software fee of $23 applies. Lab access fee of $35 applies for computers.

Sections

Current meeting, instructor, credit, and enrollment details

Updated 5 hours ago

001

Availability not recently verified
Class #utah_valley-0280Fall 2026UGRD
Days & times
No scheduled meeting time
Meeting dates
Location
Instructor
Staff
Class numbers and section codes come from the registrar.
Spot missing or incorrect course data?