CMPS 6350

Intro to Computer Graphics

Tulane University of Louisiana · UGRD · Fall 2026

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A comprehensive introduction to the mathematics and algorithms that drive today's digital special effects, animation, and games. Designed as a hands-on course, students will gain experience in building 2D/3D interactive applications using OpenGL. Topics covered will include geometric transformations, projections, raster algorithms, 3D object models (surface and volume), visible surface algorithms, texture mapping, lighting/shading, ray-tracing, anti-aliasing, and compositing.

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Class #tulane_louisiana-2146Fall 2026UGRD3 credits
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