VIZA 662

Physical Computing for Art and Design

Texas A&M University · UGRD · Fall 2026

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Credits 3. 1 Lecture Hour. 4 Lab Hours. Theory and creative application of digital technology in studio art and design practice to create dynamic environments, interactive objects, and tangible interfaces in the physical world; technologies involved include microcontrollers, basic electronics, sensors, actuators, motors, wireless and internet data communication, light, sound, and wearable devices. May be taken 2 times for credit. Prerequisites: Graduate classification in Visualization or approval of instructor.

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Class #texas_am-10124Fall 2026UGRD
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