VIZA 638
Advanced Game Design
Texas A&M University · UGRD · Fall 2026
1 section
Catalog description
Credits 3. 2 Lecture Hours. 2 Lab Hours. Emphasis on the application of game mechanics for different genres of games; developing mechanics for mobile, virtual reality (VR), computers (PC), and console games; prototyping while also deeply engaging in the subject from an analytical perspective. Prerequisites: Working knowledge of a game engine and game design principles; graduate classification.
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001
Availability not recently verifiedClass #texas_am-10113Fall 2026UGRD
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