VIST 480

Game Level Design

Texas A&M University · UGRD · Fall 2026

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Credits 3. 2 Lecture Hours. 2 Lab Hours. Game level design, the art of creating the game level context; game 2D & 3D spaces, spatial challenges; flow of game spaces and pacing; players engagement and communication through environment art; storytelling and rewards in game spaces. Prerequisites: Grade of C or better in VIST 386 or approval of instructor; junior or senior classification.

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Class #texas_am-10082Fall 2026UGRD
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