LDTC 641

Educational Game Design

Texas A&M University · UGRD · Fall 2026

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Credits 3. 3 Lecture Hours. Formal and dramatic elements of successful non-educational games for principles of effective game design; application principles to the critique of existing educational games; examination commercial games originally designed for entertainment and their use to address educational objectives; games through the lens of multiple theories of learning and motivation, including situated cognition, flow, and systems theory. Prerequisite: Graduate classification.

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Class #texas_am-7822Fall 2026UGRD
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