LDTC 641
Educational Game Design
Texas A&M University · UGRD · Fall 2026
1 section
Catalog description
Credits 3. 3 Lecture Hours. Formal and dramatic elements of successful non-educational games for principles of effective game design; application principles to the critique of existing educational games; examination commercial games originally designed for entertainment and their use to address educational objectives; games through the lens of multiple theories of learning and motivation, including situated cognition, flow, and systems theory. Prerequisite: Graduate classification.
Sections
Current meeting, instructor, credit, and enrollment details
001
Availability not recently verifiedClass #texas_am-7822Fall 2026UGRD
- Days & times
- No scheduled meeting time
- Meeting dates
- —
- Location
- —
- Instructor
- Staff
Class numbers and section codes come from the registrar.
Spot missing or incorrect course data?