DMS 463
Electronic Literature
University at Buffalo (SUNY) · UGRD · Fall 2026
Catalog description
For about forty years, writer/artists have been using the computer as a medium for creating fictional and dramatic experiences. Many different kinds of both mainstream and experimental work fit under the umbrella of Electronic Literature: Digital Interactive Storytelling, Games, Intermedia Performance, Interactive Narrative, Hypertext, Location-media, Virtual Reality, Escape Rooms. Practitioners variously focus on visuals, writing, coding, sound. Delivery systems are flexible and diverse: from mobile phone app to physical installation to augmented reality. This course focuses on this expanding and morphing territory. Students will read theoretical texts, analyze work, and experiment with the creation of their own fictional and literary experiences in and around computer media. There is a class fee associated with this class.
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