DMS 338
Virtual Worlds
University at Buffalo (SUNY) · UGRD · Fall 2026
1 section
Catalog description
An examination of the use of different media technologies to create “virtual worlds.” Technologies covered will include stereoscopy, panoramas, projection, chroma-keying, 3D scanning and tracking, game engines, and virtual reality. We will look at different uses of virtual worlds, both past and present, particularly in the areas of entertainment and education. The course is intended for students with backgrounds in either camera-based or computer-based media production.
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001
Availability not recently verifiedClass #suny_buffalo-1116Fall 2026UGRD
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