GEN 5550
Virtual Reality
Stanford University · UGRD · Fall 2026
1 section
Catalog description
OpenGL, real-time rendering, 3D display systems, display optics & electronics, IMUs and sensors, tracking, haptics, rendering pipeline, multimodal human perception and depth perception, stereo rendering, presence. Emphasis on VR technology. Hands-on programming assignments. The 3-unit version requires a final programming assignment in which you create your own virtual environment. The 4-unit version requires a final course project and written report in lieu of the final assignment. For WIM credit, students must enroll in EE 267W for 5 units.
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Availability not recently verifiedClass #stanford-5550Fall 2026UGRD3 credits
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