GEN 3832

Fundamentals of Computer Graphics: Animation and Simulation

Stanford University · UGRD · Fall 2026

1 section
Add to a schedule

Catalog description

This course provides a comprehensive introduction to computer graphics, focusing on fundamental concepts and techniques in Computer Animation and Physics Simulation. Topics include numerical integration, 3D character modeling, keyframe animation, skinning/rigging, inverse kinematics, rigid body dynamics, deformable body simulation, and fluid simulation. Prerequisites: CS107 and MATH51.

Sections

Current meeting, instructor, credit, and enrollment details

Updated 3 hours ago

001

Availability not recently verified
Class #stanford-3832Fall 2026UGRD3 credits
Days & times
No scheduled meeting time
Meeting dates
Location
Instructor
Staff
Class numbers and section codes come from the registrar.
Spot missing or incorrect course data?