GEN 3633

How to Make VR: Introduction to Virtual Reality Design and Development

Stanford University · UGRD · Fall 2026

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In this hands-on, experiential course, students will design and develop virtual reality applications. You'll learn how to use the Unity game engine, the most popular platform for creating immersive applications. The class will teach the design best practices and the creation pipeline for VR applications. Students will work in groups to present a final project in building an application for the Oculus Quest 2 headset. Enrollment is limited and by application only. See https://cs11si.stanford.edu for more information and the link to the application. Prerequisite: CS 106A or equivalent

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Class #stanford-3633Fall 2026UGRD2 credits
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