CMSC 361
Video Game Programming
Shippensburg University of Pennsylvania · UGRD · Fall 2026
1 section
Catalog description
This course will look at the key concepts needed to build 2D and 3D video games using an existing game engine. The course will look at asset management, animation, collision detection and physics, and managing user input. Additionally, It will look at some key design patterns related to game programming.
Sections
Current meeting, instructor, credit, and enrollment details
001
Availability not recently verifiedClass #shippensburg_pennsylvania-CMSC361Fall 2026UGRD4 credits
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