CMSC 361

Video Game Programming

Shippensburg University of Pennsylvania · UGRD · Fall 2026

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This course will look at the key concepts needed to build 2D and 3D video games using an existing game engine. The course will look at asset management, animation, collision detection and physics, and managing user input. Additionally, It will look at some key design patterns related to game programming.

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Class #shippensburg_pennsylvania-CMSC361Fall 2026UGRD4 credits
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