ARVR 260
Development and Programming in Game Engines
Shenandoah University · UGRD · Fall 2026
1 section
Catalog description
CSC 260 This course will teach students how to work within a game engine software development system to create content and develop experiences. Building on their knowledge of computer graphics and programming, students will learn about game engine graphics libraries, physics engines, specialized tools and best practices for designing interactive simulations and immersive platforms that can be deployed to various types of hardware and operating systems. Students will work in teams to design and build a real-world project.
Sections
Current meeting, instructor, credit, and enrollment details
001
Availability not recently verifiedClass #shenandoah-0121Fall 2026UGRD3 credits
- Days & times
- No scheduled meeting time
- Meeting dates
- —
- Location
- —
- Instructor
- Staff
Class numbers and section codes come from the registrar.
Spot missing or incorrect course data?