CIMP 3

INTRODUCTION TO VIDEO GAME DESIGN

Saddleback College · UGRD · Fall 2026

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Catalog description

Specifically, the course covers languages both scripting and programming, AI concepts, level design, storytelling, careers, relationship to technology (especially CPU/GPU/SOC), video game history, development cycles, DirectX, OpenGL, game engines like unity and unreal. The class uses strategy video games to demonstrate concepts and theory. Also includes Virtual reality, mobile gaming, immersion, virtual, augmented reality glasses, and the future of computers/video games. The course is project-oriented allowing either programming or nonprogramming options such as Unity, Raspberry PI, Visual Novels, level-editors, 3D software, research papers, and a very permissive set of alternatives.

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Current meeting, instructor, credit, and enrollment details

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Section

29 openSeats: 0/45 seats Last recorded: Aug 8, 2026, 9:02 PM
Class #75003Fall 2026UGRD3 credits
29 available45 capacity
Days & times
Online; Online
Meeting dates
Sep 14 – Nov 15
Location
ONLINE
Instructor
T. DeDonno
Details checked 7 hours agoSeats checked 7 hours ago
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