SOFA 684

Animation Gesture

Rochester Institute of Technology · UGRD · Fall 2026

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This course focuses on the mechanics of motion as applied to animated characters, both human and non-human. Working directly from a live model, costumed and nude, and employing visualization techniques, students will apply figure-drawing skills along with gesture drawing, focusing on the correct representation of weight, energy and force in sequential poses. Specific attention is paid to improving drawing skills in order to create stronger storytelling poses for animated properties. A variety of drawn animation examples will be screened in class.

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Class #rochester_2-SOFA684Fall 2026UGRD3 credits
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