SOFA 603

2D Animation I: Fundamentals

Rochester Institute of Technology · UGRD · Fall 2026

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This course will introduce graduate students to the concepts and mechanics of movement for animation, focusing on, but not limited to, character based movement. Animation principles and theories on movement and acting will be introduced and applied using hand-drawn methods, which will serve as the foundation for their application in any desired medium. Various styles of animation timing will be examined and students will have the opportunity to develop their own sense of timing and movement. Multi-week exercises will be recorded using standard animation software, and will be reviewed, discussed and open to group critique.

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Class #rochester_2-SOFA603Fall 2026UGRD3 credits
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