N3DG-220 3DG-220
Principles of 4D Design
Rochester Institute of Technology · UGRD · Fall 2026
1 section
Catalog description
In this course, students will learn to develop illustrations and animated elements that use the fourth dimension, to create time-based 3D and 2D graphics. Course content includes historic fundamentals of animation, principles of modern animation, and concepts of motion using 3D and 2D software. An overview of animation and time-based design will be introduced and discussed throughout the semester. Writing and storyboarding techniques for animation will be addressed. Vector and raster animation applications will be used.
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001
Availability not recently verifiedClass #rochester_2-N3DG220Fall 2026UGRD3 credits
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