IMGS 624

Interactive Virtual Env

Rochester Institute of Technology · UGRD · Fall 2026

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This course provides experience in the development of real-time interactive three-dimensional environments, and in the use of peripherals, including virtual reality helmets, motion tracking, and eye tracking in virtual reality. Students will develop expertise with a contemporary Game Engine, along with an understanding of the computations that facilitate 3D rendering for interactive environments. Projects will cover topics such as lighting and appearance modelling, mathematics for vertex manipulation, 3D to 2D projection, ray tracing, the integration of peripherals via software development kits, and the spatial and temporal calibration of an eye tracker embedded within a head-worn display. Students will complete homework tutorials on game/application development in a contemporary computer gaming engine. This course involves a substantial programming component, and prior programming experience is required.

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Class #rochester_2-IMGS624Fall 2026UGRD3 credits
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