IGME 704

Research Methods: Human-Centered Research in Games

Rochester Institute of Technology · UGRD · Fall 2026

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The goal of this course is to familiarize graduate students with the diverse range of research in industry and academia in the fields of game design and development. Students will be introduced to research including inquiry through development, through analytics, and through direct observation. Students will become familiar with identifying and creating research questions, the difference between primary and secondary research, and methods for qualitative and quantitative data collection and analysis. We will discuss the ethical ramifications and the practical applications of research.

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Class #rochester_2-IGME704Fall 2026UGRD3 credits
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