IGME 625

Tools and Techniques for Video Game Modification

Rochester Institute of Technology · UGRD · Fall 2026

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This course will build upon concepts introduced in Level Design to produce new game content, including quests, NPCs, and environmental structures for existing games. It will explore the process, planning, and implementation of existing games through modification. Students will develop content that will include new in-game objects, NPCs, environments, and quest lines. This modified content will be designed and tested to ensure seamless integration with the existing game, and ultimately published to online distribution networks where real players can experience that new content within existing games. It is recommended, though not required, that students have taken or are currently taking Level Design ( IGME-420 or IGME-742 ).

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Class #rochester_2-IGME625Fall 2026UGRD3 credits
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