IGME 603
Gameplay and Prototyping
Rochester Institute of Technology · UGRD · Fall 2026
1 section
Catalog description
This course explores the pragmatic issues of creative concept development through story-boarding, pitching, prototyping and play-testing. Students will use various tools and techniques to build game prototypes that they will evaluate through play-testing in an incremental design process informed by market research and analysis.
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001
Availability not recently verifiedClass #rochester_2-IGME603Fall 2026UGRD3 credits
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