IGME 602

Game Design

Rochester Institute of Technology · UGRD · Fall 2026

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This course presents students with core theories of game design, informed by research results from media theory, narrative methods and models, theories of ideation, and the nature of games, play and fun. Specific emphasis is placed on the examination of historical successes and failures, along with presentation of ethical and cultural issues related to the design of interactive software. Students will engage in formal critique and analysis of media designs and their formal elements.

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Class #rochester_2-IGME602Fall 2026UGRD3 credits
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